Example #1
0
    private void CheckScoreboard()
    {
        if (scoreManager.GetScoreValue() > scoreboardManager.LowestScore())
        {
            playerInput.SetActive(true);
            playerInput.GetComponent <InputField>().Select();
            playerInput.GetComponent <InputField>().ActivateInputField();

            Text dialog = GameObject.Find("GameOverText").GetComponent <Text>();
            dialog.text = "YOUR SCORE IS ONE OF THE FOUR BEST\n" +
                          "PLEASE ENTER YOUR INITIALS\n" +
                          "PUSH ENTER WHEN IS READY TO SAVE";
            dialog.fontSize = 30;
        }
        else
        {
            SceneManager.LoadScene("Menu");
        }
    }