// Check if either team is hogging all the balls void CheckHogg() { int ballsInCourt1 = 0; int ballsInCourt2 = 0; // check for every ball on which side of the court they are for (int i = 0; i < balls.Count; i++) { float x = balls[i].transform.position.x; if (x <= 0) { ballsInCourt1++; } if (x >= 0) { ballsInCourt2++; } } if (ballsInCourt1 == 0) { scoreboardManager.Hogg(2); } else { scoreboardManager.NotHogg(2); } if (ballsInCourt2 == 0) { scoreboardManager.Hogg(1); } else { scoreboardManager.NotHogg(1); } }