Example #1
0
    // Update is called once per frame
    void Update()
    {
        if (isPlastic == true)
        {
            time = time - Time.deltaTime * ScoreHandler.GetPlasticSpawnRate();
        }

        else
        {
            time = time + Time.deltaTime * ScoreHandler.GetPlasticSpawnRate() * -1;
        }

        if (time < 0)
        {
            time = startTime;
            Spawn();
        }
    }