protected void updateScores() { if (Player) { PlayerConfiguration player_info = Player.GetComponent <PlayerConfiguration>(); if (PlayerNameText && player_info) { PlayerNameText.text = player_info.PlayerName; } if (FragsText) { FragsText.text = Player.Frags.ToString(); } if (DeathsText) { DeathsText.text = Player.Deaths.ToString(); } if (ScoreText) { ScoreText.text = Player.Score.ToString(); } } }