public void Update() { if (Input.GetButtonDown("Submit") || Input.GetMouseButton(0) && SceneManager.GetActiveScene().name == "Attention") { if (isStart) { SceneFade.SwitchScene(Title); isStart = false; } } if (Input.GetKeyDown(KeyCode.Escape)) { Application.Quit(); //EditorApplication.isPlaying = false; } if (NameController.textNum1 == 15 || NameController.textNum1 == 19 || NameController.textNum1 == 23) { if (SceneManager.GetActiveScene().name == "Unity_01") { SceneFade.SwitchScene(Unity_02); NameController.textNum1 = 60; TextController2.textNum1 = 60; } } if (NameController.textNum1 == 59) { if (SceneManager.GetActiveScene().name == "Unity_02") { SceneFade.SwitchScene(End); NameController.textNum1 = 60; TextController2.textNum1 = 60; } } }
public void OpenScene() { SceneFade.SwitchScene(sceneName); }
public void OnButtonSwitchScene(string sceneName) { SceneFade.SwitchScene(sceneName); }
void Update() { upperlimit += Time.deltaTime; if (upperlimit > Endcount) { if (one) { StopCoroutine(FadeinPanel1()); StartCoroutine(FadeoutPanel1()); one = false; } } if (upperlimit > (Endcount * 2)) { if (two) { StopCoroutine(FadeoutPanel1()); StartCoroutine(FadeinPanel1()); two = false; } } if (upperlimit > (Endcount * 3)) { if (three) { StopCoroutine(FadeinPanel2()); StartCoroutine(FadeoutPanel2()); three = false; } } if (upperlimit > (Endcount * 4)) { if (four) { StopCoroutine(FadeoutPanel2()); StartCoroutine(FadeinPanel2()); four = false; } } if (upperlimit > (Endcount * 5)) { if (five) { StopCoroutine(FadeinPanel3()); StartCoroutine(FadeoutPanel3()); five = false; } } if (upperlimit > (Endcount * 6)) { if (six) { StopCoroutine(FadeoutPanel3()); StartCoroutine(FadeinPanel3()); six = false; } } if (upperlimit > (Endcount * 7)) { if (seven) { StopCoroutine(FadeinPanel4()); StartCoroutine(FadeoutPanel4()); seven = false; } } if (upperlimit > (Endcount * 8)) { if (eight) { StopCoroutine(FadeoutPanel4()); StartCoroutine(FadeinPanel4()); eight = false; } } if (upperlimit > (Endcount * 9)) { if (nine) { StopCoroutine(FadeinPanel5()); StartCoroutine(FadeoutPanel5()); nine = false; } } if (upperlimit > (Endcount * 10)) { if (ten) { StopCoroutine(FadeoutPanel5()); StartCoroutine(FadeinPanel5()); ten = false; } } if (upperlimit > (Endcount * 11)) { if (eleven) { StopCoroutine(FadeinPanel6()); StartCoroutine(FadeoutPanel6()); eleven = false; } } if (upperlimit > (Endcount * 12)) { if (twelve) { StopCoroutine(FadeoutPanel6()); StartCoroutine(FadeinPanel6()); twelve = false; } } if (upperlimit > 106) { if (thirteen) { Chara7.SetActive(true); thirteen = false; } } if (upperlimit > 113) { if (fourteen) { upperlimit = 0; Chara7.SetActive(false); SceneFade.SwitchScene(Attention); fourteen = false; } } if (Input.GetButtonDown("Submit") || Input.GetMouseButton(0) && SceneManager.GetActiveScene().name == "End") { if (isEnd) { upperlimit = 0; SceneFade.SwitchScene(Attention); isEnd = false; } } }