public void UpgradeStat(string statName) // PWR, SPD, TGH { int Cost = getStatCost(); if (Cost > PlayerEXP) { Debug.Log("YOU CANNOT AFFORD THAT STAT UPGRADE"); } else { /* * int NumHave; * if (PlayerRank > 1) * { * NumHave = Rank2Upgrades; * } * else * { * NumHave = Rank1Upgrades; * } */ prefs.buyStatUpgrade(statName, Cost); cancelPopup(); } // cheapoUpdate(); }