public void SetGraphicsSettings() { Screen.SetResolution(width[resolutionDropdown.value], height[resolutionDropdown.value], fullscreenToggle.isOn); QualitySettings.SetQualityLevel(qualityDropdown.value); SaveLoadSystem.SaveOptions(new OptionsData(resolutionDropdown.value, qualityDropdown.value, fullscreenToggle.isOn, music.value, ambience.value, effects.value)); }
public void SetAudioSettings() { audioControl.mixer[0].SetFloat("Volume", music.value); audioControl.mixer[1].SetFloat("Volume", ambience.value); audioControl.mixer[2].SetFloat("Volume", effects.value); SaveLoadSystem.SaveOptions(new OptionsData(resolutionDropdown.value, qualityDropdown.value, fullscreenToggle.isOn, music.value, ambience.value, effects.value)); }
public void SaveOptions() { GameOptions newGameOptions = new GameOptions(); //float musicVolume; //main.audioControl.mixer [0].GetFloat ("Volume",out musicVolume); newGameOptions.musicVolume = musicSlider.value; //float effectVolume; //main.audioControl.mixer [1].GetFloat ("Volume",out effectVolume); newGameOptions.effectVolume = soundSlider.value; newGameOptions.resolution = resolutionDropdown.value; newGameOptions.quality = qualityDropdown.value; newGameOptions.fullscreen = fullscreenToggle.isOn; newGameOptions.holdToMove = holdToMove.isOn; newGameOptions.switchToSystemOnMove = switchToSystemOnMove.isOn; newGameOptions.cameraFollowShip = cameraFollowShip.isOn; SaveLoadSystem.SaveOptions(newGameOptions); }