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C# (CSharp) SaveGameManager.CleanSave Examples
Programming Language:
C# (CSharp)
Class/Type:
SaveGameManager
Method/Function:
CleanSave
Examples at hotexamples.com:
1
C# (CSharp) SaveGameManager.CleanSave - 1 examples found
. These are the top rated real world C# (CSharp) examples of
SaveGameManager.CleanSave
extracted from open source projects. You can rate examples to help us improve the quality of examples.
Frequently Used Methods
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Save(15)
Load(12)
SaveGame(9)
LoadGame(7)
CheckHighScore(7)
GetAssetId(7)
GetBool(6)
LoadData(5)
loadData(5)
DeleteSave(5)
GetCurrentGame(5)
SaveData(4)
GetAsset(4)
SetBool(3)
GetString(3)
GetInt(3)
getSavedAudioVolumeValue(3)
GetId(3)
getSavedMouseSensitivity(3)
GetGameManager(2)
DeleteSaveGame(2)
LoadLevelName(2)
LoadLatest(2)
CheckSaveEmpty(2)
InitializeSaveFilePathFromFileName(2)
Initialize(2)
getSavedMotionBlurToggle(2)
SavePlayer(2)
getSavedHighScore(2)
Loaded(2)
LoadPlayer(2)
SaveFileFromInspector(1)
SaveSpeed(1)
SaveHighScore(1)
SaveGameExists(1)
AutoSave(1)
SaveTestFile(1)
SellCard(1)
Serialize(1)
SetInt(1)
SetString(1)
ShowArchive(1)
loadDataByUser(1)
loadHighScore(1)
resetSavedAudioVolumeValue(1)
SaveCurrentGame(1)
LoadNewGameInStation(1)
ResetSaveGame(1)
GetMaxImageSize(1)
CleanSave(1)
Frequently Used Methods
Save (15)
Load (12)
SaveGame (9)
LoadGame (7)
CheckHighScore (7)
GetAssetId (7)
GetBool (6)
LoadData (5)
loadData (5)
DeleteSave (5)
Frequently Used Methods
GetCurrentGame (5)
SaveData (4)
GetAsset (4)
SetBool (3)
GetString (3)
GetInt (3)
getSavedAudioVolumeValue (3)
GetId (3)
getSavedMouseSensitivity (3)
GetGameManager (2)
DeleteSaveGame (2)
LoadLevelName (2)
LoadLatest (2)
CheckSaveEmpty (2)
InitializeSaveFilePathFromFileName (2)
Initialize (2)
getSavedMotionBlurToggle (2)
SavePlayer (2)
getSavedHighScore (2)
Loaded (2)
Frequently Used Methods
DeleteSaveGame (2)
LoadLevelName (2)
LoadLatest (2)
CheckSaveEmpty (2)
InitializeSaveFilePathFromFileName (2)
Initialize (2)
getSavedMotionBlurToggle (2)
SavePlayer (2)
getSavedHighScore (2)
Loaded (2)
LoadPlayer (2)
SaveFileFromInspector (1)
SaveSpeed (1)
SaveHighScore (1)
SaveGameExists (1)
AutoSave (1)
SaveTestFile (1)
SellCard (1)
Serialize (1)
SetInt (1)
SetString (1)
ShowArchive (1)
loadDataByUser (1)
loadHighScore (1)
resetSavedAudioVolumeValue (1)
SaveCurrentGame (1)
LoadNewGameInStation (1)
ResetSaveGame (1)
GetMaxImageSize (1)
CleanSave (1)
Frequently Used Methods
LoadPlayer (2)
SaveFileFromInspector (1)
SaveSpeed (1)
SaveHighScore (1)
SaveGameExists (1)
AutoSave (1)
SaveTestFile (1)
SellCard (1)
Serialize (1)
SetInt (1)
SetString (1)
ShowArchive (1)
loadDataByUser (1)
loadHighScore (1)
resetSavedAudioVolumeValue (1)
SaveCurrentGame (1)
LoadNewGameInStation (1)
ResetSaveGame (1)
GetMaxImageSize (1)
CleanSave (1)
Commit (1)
Continue (1)
CreateFromPrefab (1)
Delete (1)
DeleteGame (1)
DeleteSavGame (1)
GetInstance (1)
GetMaxFileSize (1)
GetSave (1)
ResetData (1)
GetSaveFileNames (1)
GetSharedGameSettingsPath (1)
LoadFileFromInspector (1)
LoadNewGameInSpace (1)
LoadSaveInSpace (1)
LoadSaveInStation (1)
LoadSpeed (1)
LoadTestFile (1)
ReadGame (1)
RefreshReferences (1)
Example #1
0
Show file
File:
MenuManager.cs
Project:
VitaliySlobodianyk/Unity
public void NewGame() { SaveGameManager.CleanSave(); Game(); }