Example #1
0
 public override void Reset()
 {
     // reset each agent
     LowSpeedTurn.ResetStarts();
     foreach (LowSpeedTurn t in _all)
     {
         t.Reset();
     }
 }
Example #2
0
        public override void Open()
        {
            // create a given number of agents with stepped inital parameters,
            // store pointers to them in an array.
            LowSpeedTurn.ResetStarts();
            for (int i = 0; i < LST_COUNT; i++)
            {
                _all.Add(new LowSpeedTurn(Annotations));
            }

            // initial selected vehicle
            Demo.SelectedVehicle = _all[0];

            // initialize camera
            Demo.Camera.Mode                        = Camera.CameraMode.Fixed;
            Demo.Camera.FixedUp                     = _lstPlusZ;
            Demo.Camera.FixedTarget                 = _lstViewCenter;
            Demo.Camera.FixedPosition               = _lstViewCenter;
            Demo.Camera.FixedPosition.Y            += LST_LOOK_DOWN_DISTANCE;
            Demo.Camera.LookDownDistance            = LST_LOOK_DOWN_DISTANCE;
            Demo.Camera.FixedDistanceVerticalOffset = Demo.CAMERA2_D_ELEVATION;
            Demo.Camera.FixedDistanceDistance       = Demo.CAMERA_TARGET_DISTANCE;
        }