Example #1
0
 /// <summary>
 /// フェイズの進行を行う
 /// </summary>
 public void PhaseProgress()
 {
     if (roundPhase == Phase.ResultPhase)
     {
         roundPhase = Phase.StandbyPhase;
         roundCount.NextRound();
     }
     else
     {
         roundCount.NextRound();
     }
 }
Example #2
0
 /// <summary>
 /// フェイズの進行を行う
 /// </summary>
 public void PhaseProgress()
 {
     if (roundPhase == Phase.ResultPhase)
     {
         roundPhase = Phase.StandbyPhase;
         roundCount.NextRound();
     }
     else
     {
         roundPhase++;
     }
     Debug.Log(roundPhase + roundCount.RoundCountChack.ToString());
 }