static public void ODQCOCOQQC(RoadObjectScript target) { ODCDDQQDDC.OQDOOQQCDD(target.transform); List <ODODDQQO> arr = ODCDDQQDDC.OCDOQDQCOQ(false); target.OODDDQDCDC(arr, ODCDDQQDDC.OCQCOCOODC(arr), ODCDDQQDDC.ODQQOQCDOC(arr)); Transform mySideObject = OCODCDODOC(target); OQOQDQOCQD(target.ODQQOCODOC, target.transform, target.OQOODOQDCO(), target.OOQDOOQQ, target.OOQQQOQO, target.raise, target, mySideObject); target.ODODDDOO = true; }
static public void OOCQCCDOQQ(sideObjectScript scr, int index, RoadObjectScript target, Transform go) { string n = go.gameObject.name; Transform p = go.parent; if (go != null) { MonoBehaviour.DestroyImmediate(go.gameObject); } List <ODODDQQO> arr = ODCDDQQDDC.OCDOQDQCOQ(false); ODODDQQO so = (ODODDQQO)arr[index]; ODOOCDQQQC(n, p, so, index, target); GameObject goi = null; if (so.OQCOCDCCQC != "") { goi = (GameObject)AssetDatabase.LoadAssetAtPath(AssetDatabase.GUIDToAssetPath(so.OQCOCDCCQC), typeof(GameObject)); } GameObject ODQDOQCCDQ = null; if (so.OQDCOQODOQ != "") { ODQDOQCCDQ = (GameObject)AssetDatabase.LoadAssetAtPath(AssetDatabase.GUIDToAssetPath(so.OQDCOQODOQ), typeof(GameObject)); } GameObject OOOQDCCQDC = null; if (so.OOCCDDQQCD != "") { OOOQDCCQDC = (GameObject)AssetDatabase.LoadAssetAtPath(AssetDatabase.GUIDToAssetPath(so.OOCCDDQQCD), typeof(GameObject)); } ODCDDQQDDC.OQDCQDOCQC(target.ODQQOCODOC, target.transform, target.OQOODOQDCO(), target.OOQDOOQQ, index, target.raise, goi, ODQDOQCCDQ, OOOQDCCQDC); arr = null; }