/// <summary> /// Вывести матрицы и векторы системы /// </summary> private void Shows() { "D1".Show(); D1.PrintMatrix(); "D2".Show(); D2.PrintMatrix(); "S".Show(); S.PrintMatrix(); "R1".Show(); R1.Show(); "R2".Show(); R2.Show(); }
private void Play_Click(object sender, EventArgs e) { R1.Show(); R2.Show(); R3.Show(); R4.Show(); Play.Hide(); Sair.Hide(); ExibeProximaQuestao(); }