Example #1
0
        public RpgModule()
        {
            LoadGameParams();

            FactionModel.Load();
            InventoryModel.Load();
            QuestModel.Load();

            //install gameplay config panel
            ConfigModule.Instance.RegisterConfigPanel("GameplayOptionsPanel", 500, CoreUtils.LoadResource <GameObject>("UI/GameplayOptionsPanel"));
        }
    public override IEnumerator OnSetup()
    {
        yield return(questModel.Load());

        questView.Setup(questModel.QuestDataList);
        yield return(openAnimaiton.Initialize());

        yield return(openAnimaiton.Setup());

        openAnimaiton.StandbyAnimaiton(true);
        gameObject.SetActive(true);

        yield return(openAnimaiton.OpenAnimation());
    }
Example #3
0
 private void LoadQuestModels()
 {
     QuestModel.Load();
 }