Example #1
0
 void ControlQuadTree()
 {
     if (Input.GetMouseButton(1))
     {
         var        ray = Camera.main.ScreenPointToRay(Input.mousePosition);
         RaycastHit hit = new RaycastHit();
         if (Physics.Raycast(ray, out hit))
         {
             MainTree.DoCircleAction(hit.point, 100, leveltodraw);
         }
     }
     if (Input.GetMouseButtonDown(0))
     {
         leveltodraw++;
     }
 }