Example #1
0
 private void HandleLoadGameComplete()
 {
     PocketMonsterElementController.ShowPocketMonsterElement("Base", true);
     loadButton.interactable = true;
 }
Example #2
0
 private void HandleNewGame()
 {
     PocketMonsterElementController.ShowPocketMonsterElement("Base", true);
 }
 private void Awake()
 {
     PocketMonsterElementController.AddPocketMonsterElements(this);
     gameObject.SetActive(!disableAtStart);
 }