public bool CanBeUsed(int viewSize) { var playerX = _client.PlayerX; var playerY = _client.PlayerY; var area = new Region(new Region(playerY, playerY, playerX, playerX), viewSize); return(PlayerUtility.IsInClosureArea(_client, area)); }
public bool CanBeUsed(int viewSize) { var playerX = _client.PlayerX; var playerY = _client.PlayerY; var area = new Region(new Region(playerY, playerY, playerX, playerX), viewSize); return(PlayerUtility.IsInClosureArea(_client, area)); }