public void TryActivateAudioOptions()
    {
        AudioListener.volume = PlayerPrefsWrapper.TryGetFloat(Constants.AudioOptionsKey.MenuAudio) ?? AudioListener.volume;

        var isMenuAudioMuted = PlayerPrefsWrapper.TryGetBool(Constants.AudioOptionsKey.MuteMenuAudio);

        AudioListener.volume = isMenuAudioMuted.HasValue && isMenuAudioMuted.Value ? 0 : AudioListener.volume;
    }
Example #2
0
    /// <summary>
    /// Try fill saved option's value to the existing option slider.
    /// </summary>
    public override void TryFillSavedOption()
    {
        switch (optionSaveType)
        {
        case OptionSaveType.Float:
            slider.value = PlayerPrefsWrapper.TryGetFloat(key) ?? slider.value;
            break;

        case OptionSaveType.Int:
            slider.value = PlayerPrefsWrapper.TryGetInt(key) ?? slider.value;
            break;
        }
    }
 public void TrySetMouseOptions()
 {
     mouseLook.XSensitivity = PlayerPrefsWrapper.TryGetFloat(Constants.MouseOptionsKey.MouseSensitivityX) ?? mouseLook.XSensitivity;
     mouseLook.YSensitivity = PlayerPrefsWrapper.TryGetFloat(Constants.MouseOptionsKey.MouseSensitivityY) ?? mouseLook.YSensitivity;
     mouseLook.InvertMouse(PlayerPrefsWrapper.TryGetBool(Constants.MouseOptionsKey.InvertMouse));
 }
 public void TrySetVideoOptions()
 {
     camera.fieldOfView  = PlayerPrefsWrapper.TryGetFloat(Constants.VideoOptionsKey.FieldOfView) ?? camera.fieldOfView;
     camera.farClipPlane = PlayerPrefsWrapper.TryGetFloat(Constants.VideoOptionsKey.DrawDistance) ?? camera.farClipPlane;
 }