/// <summary> /// Save option value to player prefs. /// </summary> public override void SaveOption() { switch (optionSaveType) { case OptionSaveType.Float: PlayerPrefsWrapper.SetFloat(key, slider.value); break; case OptionSaveType.Int: PlayerPrefsWrapper.SetInt(key, (int)slider.value); break; } }
/// <summary> /// Save Float value to PlayerPrefs /// </summary> /// <param name="key">Key.</param> /// <param name="value">Value.</param> public static void SetFloat(string key, float value) { PlayerPrefsWrapper.SetFloat(key, value); }