public Player(string name, PlayerOrderEnum playerEnum) { this.Name = name; if (playerEnum == PlayerOrderEnum.PLAYER1) { pieceChar = 'Y'; } else if (playerEnum == PlayerOrderEnum.PLAYER2) { pieceChar = 'X'; } else { throw new NullReferenceException("Player needs an Enum"); } }
public Player(PlayerOrderEnum playerEnum) { if (playerEnum == PlayerOrderEnum.PLAYER1) { Name = "Player1"; pieceChar = 'Y'; } else if (playerEnum == PlayerOrderEnum.PLAYER2) { Name = "Player2"; pieceChar = 'X'; } else { throw new NullReferenceException("Player needs an Enum"); } }