Example #1
0
 public LogoScreen(TextureObject logo, Data.UI.DrawableGameScreen next)
     : base(true)
 {
     EngineGlobals.GameReference.ClearColor = Color.Black;
     _logoColor = Color.Black;
     _logo      = logo;
     nextScreen = next;
 }
Example #2
0
        public void AddScreenLoad(Data.UI.DrawableGameScreen screen)
        {
            var loadScreen = new SystemScreens.LoadingScreen(screen.LoadContent, screen);

            AddScreen(loadScreen, true);
            loadScreen.Initialize();
            loadScreen.LoadContent();
        }
 public LogoScreen(TextureObject logo, Data.UI.DrawableGameScreen next)
     : base(true)
 {
     EngineGlobals.GameReference.ClearColor = Color.Black;
     _logoColor = Color.Black;
     _logo = logo;
     nextScreen = next;
 }