internal override void Init() { base.Init(); //Init HUD _playHUDPanel = (PlayHUDPanel)JEngine.Instance.uiManager.GetPanel("PlayHUDPanel"); _playHUDPanel.SetWeaponName(currentWeapon.name); _playHUDPanel.SetAmmoText(currentWeapon.nbLoadedAmmo.ToString() + " / " + currentWeapon.nbAmmoLeft.ToString()); }
internal override void Init() { base.Init (); //Init HUD _playHUDPanel = (PlayHUDPanel)JEngine.Instance.uiManager.GetPanel ("PlayHUDPanel"); _playHUDPanel.SetWeaponName (currentWeapon.name); _playHUDPanel.SetAmmoText (currentWeapon.nbLoadedAmmo.ToString() + " / " + currentWeapon.nbAmmoLeft.ToString()); }
internal override void Enter() { base.Enter(); player.Init(); _playHUDPanel = (PlayHUDPanel)JEngine.Instance.uiManager.GetPanel("PlayHUDPanel"); _playHUDPanel.SetPointText(point.ToString()); //Events JEngine.Instance.eventManager.RegisterEvent("PointChange", PointChange); JEngine.Instance.eventManager.RegisterEvent("Pause", PauseEvent); }
internal override void Enter() { base.Enter(); player.Init (); _playHUDPanel = (PlayHUDPanel)JEngine.Instance.uiManager.GetPanel ("PlayHUDPanel"); _playHUDPanel.SetPointText (point.ToString()); //Events JEngine.Instance.eventManager.RegisterEvent ("PointChange", PointChange); JEngine.Instance.eventManager.RegisterEvent ("Pause", PauseEvent); }