Exemplo n.º 1
0
    internal override void Init()
    {
        base.Init();

        //Init HUD
        _playHUDPanel = (PlayHUDPanel)JEngine.Instance.uiManager.GetPanel("PlayHUDPanel");
        _playHUDPanel.SetWeaponName(currentWeapon.name);
        _playHUDPanel.SetAmmoText(currentWeapon.nbLoadedAmmo.ToString() + " / " + currentWeapon.nbAmmoLeft.ToString());
    }
Exemplo n.º 2
0
	internal override void Init()
	{
		base.Init ();

		//Init HUD
		_playHUDPanel = (PlayHUDPanel)JEngine.Instance.uiManager.GetPanel ("PlayHUDPanel");
		_playHUDPanel.SetWeaponName (currentWeapon.name);
		_playHUDPanel.SetAmmoText (currentWeapon.nbLoadedAmmo.ToString() + " / " + currentWeapon.nbAmmoLeft.ToString());

	}
Exemplo n.º 3
0
    internal override void Enter()
    {
        base.Enter();
        player.Init();
        _playHUDPanel = (PlayHUDPanel)JEngine.Instance.uiManager.GetPanel("PlayHUDPanel");
        _playHUDPanel.SetPointText(point.ToString());

        //Events
        JEngine.Instance.eventManager.RegisterEvent("PointChange", PointChange);
        JEngine.Instance.eventManager.RegisterEvent("Pause", PauseEvent);
    }
Exemplo n.º 4
0
	internal override void Enter()
	{
		base.Enter();
		player.Init ();
		_playHUDPanel = (PlayHUDPanel)JEngine.Instance.uiManager.GetPanel ("PlayHUDPanel");
		_playHUDPanel.SetPointText (point.ToString());

		//Events
		JEngine.Instance.eventManager.RegisterEvent ("PointChange", PointChange);
		JEngine.Instance.eventManager.RegisterEvent ("Pause", PauseEvent);
	}