static void Main()
    {
        Path path = new Path();
        path.AddPoint(new Point3D(1, 2, 4));
        path.AddPoint(new Point3D(3, 8, 12));
        path.AddPoint(new Point3D(0, -1, 3));
        path.AddPoint(new Point3D(-3, 2, 0));

        PathStorage.SavePath(path);
        PathStorage.LoadPath();

        path.PrintPathList();
    }