static void Main() { Path path = new Path(); path.AddPoint(new Point3D(1, 2, 4)); path.AddPoint(new Point3D(3, 8, 12)); path.AddPoint(new Point3D(0, -1, 3)); path.AddPoint(new Point3D(-3, 2, 0)); PathStorage.SavePath(path); PathStorage.LoadPath(); path.PrintPathList(); }