Packet packet = new Packet(); byte[] data = {0x01, 0x02, 0x03}; foreach(byte b in data) { packet.AddByte(b); }
using System.Net.Sockets; using System.IO; TcpClient client = new TcpClient("localhost", 1234); NetworkStream stream = client.GetStream(); Packet packet = new Packet(); packet.AddByte(0x01); packet.AddString("Hello World!"); byte[] data = packet.ToArray(); stream.Write(data, 0, data.Length);In this example, a TCP connection is established with a server running on localhost port 1234. A Packet object is created and a byte value and string value are added to it. The ToArray method is then called to convert the packet to a byte array, which is then sent over the network using the NetworkStream.Write method. The package library used in these examples cannot be determined as the Packet class is not a native class in the C# programming language. It is likely a custom class or a class from a third-party library.