private void OnEnable() { OptionDifficulty difficulty = m_Scroller.Lister.Difficulty; difficulty.possibleTexts = m_Parser.Strings; m_Scroller.Lister.Difficulty = difficulty; }
private static EvaluatorListerBridge SetUpBridge() { EvaluatorListerBridge bridge = new EvaluatorListerBridge(); bridge.Evaluator = new ArgumentEvaluator(); bridge.Lister = new TextLister(); bridge.AddListeners(); OptionDifficulty difficulty = bridge.Lister.Difficulty; difficulty.addDistractorsPerCorrect = 1; bridge.Lister.Difficulty = difficulty; bridge.Lister.PopulatePossibleTexts(FallacyParserTests.ParseFromPrefab()); bridge.Evaluator.Arguments = ArgumentParserTests.ParseFromPrefab(); return(bridge); }