private void OnEnable()
        {
            OptionDifficulty difficulty = m_Scroller.Lister.Difficulty;

            difficulty.possibleTexts     = m_Parser.Strings;
            m_Scroller.Lister.Difficulty = difficulty;
        }
        private static EvaluatorListerBridge SetUpBridge()
        {
            EvaluatorListerBridge bridge = new EvaluatorListerBridge();

            bridge.Evaluator = new ArgumentEvaluator();
            bridge.Lister    = new TextLister();
            bridge.AddListeners();
            OptionDifficulty difficulty = bridge.Lister.Difficulty;

            difficulty.addDistractorsPerCorrect = 1;
            bridge.Lister.Difficulty            = difficulty;
            bridge.Lister.PopulatePossibleTexts(FallacyParserTests.ParseFromPrefab());
            bridge.Evaluator.Arguments = ArgumentParserTests.ParseFromPrefab();
            return(bridge);
        }