public void RpcAddShrineStackClient() { var killedImpCount = impsSpawned - impsAlive; objectiveString = string.Format(Language.GetString(objectiveBaseToken), impColorHex, killedImpCount, impsSpawned, this.timeLeft); objectiveInfo = Objectives.AddObjective(objectiveString, true); MoreShrines.objectives.Add(objectiveInfo); symbolTransform.gameObject.SetActive(false); }