public void RpcAddShrineStackClient()
        {
            var killedImpCount = impsSpawned - impsAlive;

            objectiveString = string.Format(Language.GetString(objectiveBaseToken), impColorHex, killedImpCount, impsSpawned, this.timeLeft);
            objectiveInfo   = Objectives.AddObjective(objectiveString, true);
            MoreShrines.objectives.Add(objectiveInfo);
            symbolTransform.gameObject.SetActive(false);
        }