public bool DeepEquals(DestinyItemObjectivesComponent?other) { return(other is not null && Objectives.DeepEqualsList(other.Objectives) && (FlavorObjective is not null ? FlavorObjective.DeepEquals(other.FlavorObjective) : other.FlavorObjective is null) && DateCompleted == other.DateCompleted); }
public bool DeepEquals(DestinyRecordComponent?other) { return(other is not null && State == other.State && Objectives.DeepEqualsList(other.Objectives) && IntervalObjectives.DeepEqualsList(other.IntervalObjectives) && IntervalsRedeemedCount == other.IntervalsRedeemedCount && CompletedCount == other.CompletedCount && RewardVisibilty.DeepEqualsListNaive(other.RewardVisibilty)); }
public void Update(DestinyItemObjectivesComponent?other) { if (other is null) { return; } if (!Objectives.DeepEqualsList(other.Objectives)) { Objectives = other.Objectives; OnPropertyChanged(nameof(Objectives)); } if (!FlavorObjective.DeepEquals(other.FlavorObjective)) { FlavorObjective.Update(other.FlavorObjective); OnPropertyChanged(nameof(FlavorObjective)); } if (DateCompleted != other.DateCompleted) { DateCompleted = other.DateCompleted; OnPropertyChanged(nameof(DateCompleted)); } }
public void Update(DestinyRecordComponent?other) { if (other is null) { return; } if (State != other.State) { State = other.State; OnPropertyChanged(nameof(State)); } if (!Objectives.DeepEqualsList(other.Objectives)) { Objectives = other.Objectives; OnPropertyChanged(nameof(Objectives)); } if (!IntervalObjectives.DeepEqualsList(other.IntervalObjectives)) { IntervalObjectives = other.IntervalObjectives; OnPropertyChanged(nameof(IntervalObjectives)); } if (IntervalsRedeemedCount != other.IntervalsRedeemedCount) { IntervalsRedeemedCount = other.IntervalsRedeemedCount; OnPropertyChanged(nameof(IntervalsRedeemedCount)); } if (CompletedCount != other.CompletedCount) { CompletedCount = other.CompletedCount; OnPropertyChanged(nameof(CompletedCount)); } if (!RewardVisibilty.DeepEqualsListNaive(other.RewardVisibilty)) { RewardVisibilty = other.RewardVisibilty; OnPropertyChanged(nameof(RewardVisibilty)); } }