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C# (CSharp) NpcController.PickUzi Examples
Programming Language:
C# (CSharp)
Class/Type:
NpcController
Method/Function:
PickUzi
Examples at hotexamples.com:
1
C# (CSharp) NpcController.PickUzi - 1 examples found
. These are the top rated real world C# (CSharp) examples of
NpcController.PickUzi
extracted from open source projects. You can rate examples to help us improve the quality of examples.
Frequently Used Methods
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OnDaoDanHit(5)
SetState(3)
GetComponent(3)
TalkDialogue(2)
setDirection(2)
GetHealth(2)
UpdateNpcList(2)
SetDestinationWithDelay(2)
ThayDoiAvatar(2)
AddNpc(1)
SetIsNetControlPort(1)
SetNpcIndex(1)
SetNpcState(1)
ShowDialog(1)
Start(1)
StartCoroutine(1)
UpdateAnim(1)
StrafeTarget(1)
Update(1)
UpdateNpcStateEnterZone(1)
UpdateNpcStateExitZone(1)
continueWalking(1)
controlPawn(1)
getText(1)
initController(1)
pausedPlayer(1)
SetEmptyBox(1)
PlayConvoDuring(1)
ResetIsPlayAmmoHitNpc(1)
Heal(1)
ChangeState(1)
ChooseAction(1)
DistanceToTarget(1)
FoundWaypoint(1)
GenerateNpcSkills(1)
GetEmptyBox(1)
GetStateString(1)
GetStrategyString(1)
GetVelocity(1)
Init(1)
CanSeeTarget(1)
Interact(1)
InvokeNewCliente(1)
MoveTo(1)
On(1)
OnUpdate(1)
PickShotgun(1)
PickUzi(1)
PlayConvoAfter(1)
PlayConvoBefore(1)
Frequently Used Methods
OnDaoDanHit (5)
SetState (3)
GetComponent (3)
TalkDialogue (2)
setDirection (2)
GetHealth (2)
UpdateNpcList (2)
SetDestinationWithDelay (2)
ThayDoiAvatar (2)
AddNpc (1)
Frequently Used Methods
SetIsNetControlPort (1)
SetNpcIndex (1)
SetNpcState (1)
ShowDialog (1)
Start (1)
StartCoroutine (1)
UpdateAnim (1)
StrafeTarget (1)
Update (1)
UpdateNpcStateEnterZone (1)
UpdateNpcStateExitZone (1)
continueWalking (1)
controlPawn (1)
getText (1)
initController (1)
pausedPlayer (1)
SetEmptyBox (1)
PlayConvoDuring (1)
ResetIsPlayAmmoHitNpc (1)
Heal (1)
Frequently Used Methods
UpdateNpcStateExitZone (1)
continueWalking (1)
controlPawn (1)
getText (1)
initController (1)
pausedPlayer (1)
SetEmptyBox (1)
PlayConvoDuring (1)
ResetIsPlayAmmoHitNpc (1)
Heal (1)
ChangeState (1)
ChooseAction (1)
DistanceToTarget (1)
FoundWaypoint (1)
GenerateNpcSkills (1)
GetEmptyBox (1)
GetStateString (1)
GetStrategyString (1)
GetVelocity (1)
Init (1)
CanSeeTarget (1)
Interact (1)
InvokeNewCliente (1)
MoveTo (1)
On (1)
OnUpdate (1)
PickShotgun (1)
PickUzi (1)
PlayConvoAfter (1)
PlayConvoBefore (1)
Frequently Used Methods
ChangeState (1)
ChooseAction (1)
DistanceToTarget (1)
FoundWaypoint (1)
GenerateNpcSkills (1)
GetEmptyBox (1)
GetStateString (1)
GetStrategyString (1)
GetVelocity (1)
Init (1)
CanSeeTarget (1)
Interact (1)
InvokeNewCliente (1)
MoveTo (1)
On (1)
OnUpdate (1)
PickShotgun (1)
PickUzi (1)
PlayConvoAfter (1)
PlayConvoBefore (1)
setId (1)
Example #1
0
Show file
File:
UziBonusEffect.cs
Project:
Arganancer/BattleRoyale_AiTest
public override void ApplyBonusEffect(NpcController npcController) { npcController.PickUzi(); }
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