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C# (CSharp) NpcController.ChooseAction Examples
Programming Language:
C# (CSharp)
Class/Type:
NpcController
Method/Function:
ChooseAction
Examples at hotexamples.com:
1
C# (CSharp) NpcController.ChooseAction - 1 examples found
. These are the top rated real world C# (CSharp) examples of
NpcController.ChooseAction
extracted from open source projects. You can rate examples to help us improve the quality of examples.
Frequently Used Methods
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OnDaoDanHit(5)
SetState(3)
GetComponent(3)
TalkDialogue(2)
setDirection(2)
GetHealth(2)
UpdateNpcList(2)
SetDestinationWithDelay(2)
ThayDoiAvatar(2)
AddNpc(1)
SetIsNetControlPort(1)
SetNpcIndex(1)
SetNpcState(1)
ShowDialog(1)
Start(1)
StartCoroutine(1)
UpdateAnim(1)
StrafeTarget(1)
Update(1)
UpdateNpcStateEnterZone(1)
UpdateNpcStateExitZone(1)
continueWalking(1)
controlPawn(1)
getText(1)
initController(1)
pausedPlayer(1)
SetEmptyBox(1)
PlayConvoDuring(1)
ResetIsPlayAmmoHitNpc(1)
Heal(1)
ChangeState(1)
ChooseAction(1)
DistanceToTarget(1)
FoundWaypoint(1)
GenerateNpcSkills(1)
GetEmptyBox(1)
GetStateString(1)
GetStrategyString(1)
GetVelocity(1)
Init(1)
CanSeeTarget(1)
Interact(1)
InvokeNewCliente(1)
MoveTo(1)
On(1)
OnUpdate(1)
PickShotgun(1)
PickUzi(1)
PlayConvoAfter(1)
PlayConvoBefore(1)
Frequently Used Methods
OnDaoDanHit (5)
SetState (3)
GetComponent (3)
TalkDialogue (2)
setDirection (2)
GetHealth (2)
UpdateNpcList (2)
SetDestinationWithDelay (2)
ThayDoiAvatar (2)
AddNpc (1)
Frequently Used Methods
SetIsNetControlPort (1)
SetNpcIndex (1)
SetNpcState (1)
ShowDialog (1)
Start (1)
StartCoroutine (1)
UpdateAnim (1)
StrafeTarget (1)
Update (1)
UpdateNpcStateEnterZone (1)
UpdateNpcStateExitZone (1)
continueWalking (1)
controlPawn (1)
getText (1)
initController (1)
pausedPlayer (1)
SetEmptyBox (1)
PlayConvoDuring (1)
ResetIsPlayAmmoHitNpc (1)
Heal (1)
Frequently Used Methods
UpdateNpcStateExitZone (1)
continueWalking (1)
controlPawn (1)
getText (1)
initController (1)
pausedPlayer (1)
SetEmptyBox (1)
PlayConvoDuring (1)
ResetIsPlayAmmoHitNpc (1)
Heal (1)
ChangeState (1)
ChooseAction (1)
DistanceToTarget (1)
FoundWaypoint (1)
GenerateNpcSkills (1)
GetEmptyBox (1)
GetStateString (1)
GetStrategyString (1)
GetVelocity (1)
Init (1)
CanSeeTarget (1)
Interact (1)
InvokeNewCliente (1)
MoveTo (1)
On (1)
OnUpdate (1)
PickShotgun (1)
PickUzi (1)
PlayConvoAfter (1)
PlayConvoBefore (1)
Frequently Used Methods
ChangeState (1)
ChooseAction (1)
DistanceToTarget (1)
FoundWaypoint (1)
GenerateNpcSkills (1)
GetEmptyBox (1)
GetStateString (1)
GetStrategyString (1)
GetVelocity (1)
Init (1)
CanSeeTarget (1)
Interact (1)
InvokeNewCliente (1)
MoveTo (1)
On (1)
OnUpdate (1)
PickShotgun (1)
PickUzi (1)
PlayConvoAfter (1)
PlayConvoBefore (1)
setId (1)
Example #1
0
Show file
IEnumerator NpcSetAction() { yield return(new WaitForSeconds(0.2F)); npcControl.ChooseAction(); }
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