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C# (CSharp) NodeBehaviour.SellTurret Examples
Programming Language:
C# (CSharp)
Class/Type:
NodeBehaviour
Method/Function:
SellTurret
Examples at hotexamples.com:
1
C# (CSharp) NodeBehaviour.SellTurret - 1 examples found
. These are the top rated real world C# (CSharp) examples of
NodeBehaviour.SellTurret
extracted from open source projects. You can rate examples to help us improve the quality of examples.
Frequently Used Methods
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GetComponent(3)
ResetNodes(3)
AllNodesClosed(2)
GetBuildPosition(2)
GetLinkInDirection(2)
OnTravelFrom(2)
DetermineNewDirection(2)
FindBoneNodes(2)
FindNeigborOnDirection(2)
FindSMRendererNodes(2)
OnTravelTo(2)
FlashWarningColor(2)
IsSelected(1)
OneWayBind(1)
ShowGuide(1)
ResetNode(1)
SellTurret(1)
GetSMRenderer(1)
StartMiniGame(1)
UpdgradeTurret(1)
reset(1)
set_x_warp(1)
InitNode(1)
GetCurvePoint(1)
GetNextNode(1)
GetListIndex(1)
GetLayer(1)
CanInitiateMinigame(1)
GetCurveDirection(1)
GetCurrentState(1)
GetClosestFreeSpawnNode(1)
GetBoneTransformByNames(1)
GetBoneTransform(1)
GetBindTransform(1)
FixedNode(1)
DecriptNode(1)
CopyFrom(1)
CheckCanMove(1)
set_z_warp(1)
Frequently Used Methods
GetComponent (3)
ResetNodes (3)
AllNodesClosed (2)
GetBuildPosition (2)
GetLinkInDirection (2)
OnTravelFrom (2)
DetermineNewDirection (2)
FindBoneNodes (2)
FindNeigborOnDirection (2)
FindSMRendererNodes (2)
Frequently Used Methods
OnTravelTo (2)
FlashWarningColor (2)
IsSelected (1)
OneWayBind (1)
ShowGuide (1)
ResetNode (1)
SellTurret (1)
GetSMRenderer (1)
StartMiniGame (1)
UpdgradeTurret (1)
reset (1)
set_x_warp (1)
InitNode (1)
GetCurvePoint (1)
GetNextNode (1)
GetListIndex (1)
GetLayer (1)
CanInitiateMinigame (1)
GetCurveDirection (1)
GetCurrentState (1)
Frequently Used Methods
reset (1)
set_x_warp (1)
InitNode (1)
GetCurvePoint (1)
GetNextNode (1)
GetListIndex (1)
GetLayer (1)
CanInitiateMinigame (1)
GetCurveDirection (1)
GetCurrentState (1)
GetClosestFreeSpawnNode (1)
GetBoneTransformByNames (1)
GetBoneTransform (1)
GetBindTransform (1)
FixedNode (1)
DecriptNode (1)
CopyFrom (1)
CheckCanMove (1)
set_z_warp (1)
Frequently Used Methods
GetClosestFreeSpawnNode (1)
GetBoneTransformByNames (1)
GetBoneTransform (1)
GetBindTransform (1)
FixedNode (1)
DecriptNode (1)
CopyFrom (1)
CheckCanMove (1)
set_z_warp (1)
Example #1
0
Show file
File:
NodeUI.cs
Project:
EwertonWeishauptRuiz/TowerDefense
public void Sell() { node.SellTurret(); ItemManager.instance.DeselectNode(); }
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