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C# (CSharp) NPC.Action Examples
Programming Language:
C# (CSharp)
Class/Type:
NPC
Method/Function:
Action
Examples at hotexamples.com:
1
C# (CSharp) NPC.Action - 1 examples found
. These are the top rated real world C# (CSharp) examples of
NPC.Action
from package UnderworldExporter extracted from open source projects. You can rate examples to help us improve the quality of examples.
Frequently Used Methods
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AddBuff(30)
SetCharacterPortrait(10)
AddItemToInv(4)
AddMessage(3)
ActivateDialogue(3)
AddCargo(2)
UpdateDefaultText(2)
ChangeFacialExpression(2)
CanPassiveChat(1)
DrawToSpriteBatch(1)
GetConversationRoot(1)
GoodBye(1)
Load_2(1)
AI(1)
SetFlowchartable(1)
AddService(1)
SetImage(1)
SetLevel(1)
SetNavMeshDirectionable(1)
SetPortrait(1)
SetStatementId(1)
SetStatements(1)
SetTransformable(1)
StartEvent(1)
ensureDataConsistency(1)
AddSpecialNeed(1)
AddNPCTo(1)
AddQuest(1)
Add(1)
AIRandomlyMoveCharacter(1)
AI_001_SetRainbowSlimeColor(1)
AbilityDamage(1)
Accept(1)
AcceptInstruction(1)
Action(1)
ActivateDialog(1)
ActiveChoice(1)
Add2KararaPostList(1)
AddNeed(1)
AddBulletModification(1)
AddFunction(1)
AddGossip(1)
AddItem(1)
AddItemToNPC(1)
AddModification(1)
AddNPCAction(1)
AIGotoXYZ(1)
killNPC(1)
Frequently Used Methods
AddBuff (30)
SetCharacterPortrait (10)
AddItemToInv (4)
AddMessage (3)
ActivateDialogue (3)
AddCargo (2)
UpdateDefaultText (2)
ChangeFacialExpression (2)
CanPassiveChat (1)
DrawToSpriteBatch (1)
Frequently Used Methods
GetConversationRoot (1)
GoodBye (1)
Load_2 (1)
AI (1)
SetFlowchartable (1)
AddService (1)
SetImage (1)
SetLevel (1)
SetNavMeshDirectionable (1)
SetPortrait (1)
SetStatementId (1)
SetStatements (1)
SetTransformable (1)
StartEvent (1)
ensureDataConsistency (1)
AddSpecialNeed (1)
AddNPCTo (1)
AddQuest (1)
Add (1)
AIRandomlyMoveCharacter (1)
Frequently Used Methods
SetStatementId (1)
SetStatements (1)
SetTransformable (1)
StartEvent (1)
ensureDataConsistency (1)
AddSpecialNeed (1)
AddNPCTo (1)
AddQuest (1)
Add (1)
AIRandomlyMoveCharacter (1)
AI_001_SetRainbowSlimeColor (1)
AbilityDamage (1)
Accept (1)
AcceptInstruction (1)
Action (1)
ActivateDialog (1)
ActiveChoice (1)
Add2KararaPostList (1)
AddNeed (1)
AddBulletModification (1)
AddFunction (1)
AddGossip (1)
AddItem (1)
AddItemToNPC (1)
AddModification (1)
AddNPCAction (1)
AIGotoXYZ (1)
killNPC (1)
Frequently Used Methods
AI_001_SetRainbowSlimeColor (1)
AbilityDamage (1)
Accept (1)
AcceptInstruction (1)
Action (1)
ActivateDialog (1)
ActiveChoice (1)
Add2KararaPostList (1)
AddNeed (1)
AddBulletModification (1)
AddFunction (1)
AddGossip (1)
AddItem (1)
AddItemToNPC (1)
AddModification (1)
AddNPCAction (1)
AIGotoXYZ (1)
killNPC (1)
NPC Class Documentation
Example #1
0
Show file
File:
Player.cs
Project:
univesp/gestao-de-conflitos
private void OnMouseDown() { if (npc != null) { npc.Action(); } }