Example #1
0
 void OnPress(bool pressed)
 {
     if (mLastPress != pressed)
     {
         mLastPress = pressed;
         //sprite.SetActive(pressed);
         if (pressed)
         {
             GameObject particle = NGUITools.AddParticleByName("dianji01", transform.parent.gameObject);
             particle.transform.localPosition = transform.localPosition;
             //particle.AddComponent("DestroyWhenMove");
             //particle.AddComponent("AutoDestroy");
             //particle.AddComponent<DestroyWhenMove>();
             particle.AddComponent <AutoDestroy>();
             particle.GetComponent <AutoDestroy>().isParticle = true;
         }
     }
 }