Example #1
0
    public override void Init()
    {
        base.Init();

        mIsAlive = true;
        if (vAnim != null)
        {
            vAnim.CrossFade("Running@loop", 0.1f, 0, 0.5f);
            //vAnim.Play("Running@loop");
        }

        vMoveCoponent = gameObject.GetComponent<MoveComponent>();
        vMoveCoponent.OnPlay();
    }