public void EndStable(Mobile from, BaseCreature pet)
        {
            if (Deleted || !from.CheckAlive())
            {
                return;
            }

            if (!pet.Controled || pet.ControlMaster != from)
            {
                SayTo(from, 1042562);                   // You do not own that pet!
            }
            else if (pet.IsDeadPet)
            {
                SayTo(from, 1049668);                   // Living pets only, please.
            }
            else if (pet.Summoned)
            {
                SayTo(from, 502673);                   // I can not stable summoned creatures.
            }
            else if (pet.Body.IsHuman)
            {
                SayTo(from, 502672);                   // HA HA HA! Sorry, I am not an inn.
            }
            else if ((pet is PackLlama || pet is PackHorse || pet is Beetle) && (pet.Backpack != null && pet.Backpack.Items.Count > 0))
            {
                SayTo(from, 1042563);                   // You need to unload your pet.
            }
            else if (pet.Combatant != null && pet.InRange(pet.Combatant, 12) && pet.Map == pet.Combatant.Map)
            {
                SayTo(from, 1042564);                   // I'm sorry.  Your pet seems to be busy.
            }
            else if (from.HasStabled() && from.Stabled.Count >= GetMaxStabled(from))
            {
                SayTo(from, 1042565);                   // You have too many pets in the stables!
            }
            else
            {
                Container bank = from.BankBox;

                if (bank != null && bank.ConsumeTotal(typeof(Gold), 30))
                {
                    pet.ControlTarget = null;
                    pet.ControlOrder  = OrderType.Stay;
                    pet.Internalize();

                    pet.SetControlMaster(null);
                    pet.SummonMaster = null;

                    pet.IsStabled = true;
                    from.AddStabled(pet);

                    SayTo(from, 502679);                       // Very well, thy pet is stabled. Thou mayst recover it by saying 'claim' to me. In one real world week, I shall sell it off if it is not claimed!
                }
                else
                {
                    SayTo(from, 502677);                       // But thou hast not the funds in thy bank account!
                }
            }
        }