using MobileAddResistanceMod; public class Game { ResistanceModulator resistanceModulator; public Game() { resistanceModulator = new ResistanceModulator(); } public void UpdateDifficultyLevel(float level) { resistanceModulator.SetResistanceLevel(level); } }
using MobileAddResistanceMod; public class FitnessApp { ResistanceModulator resistanceModulator; public FitnessApp() { resistanceModulator = new ResistanceModulator(); } public void AdjustResistanceLevel(float desiredIntensity) { float resistance = resistanceModulator.GetAdjustedResistance(desiredIntensity); // set resistance level on fitness equipment } }In this example, the Mobile AddResistanceMod library is used to adjust the resistance level on fitness equipment based on the desired intensity level of the user. The package library for Mobile AddResistanceMod is likely to be a custom library developed in-house by a mobile app development team.