MatrixD.CreateFromAxisAngle is a method in C# that creates a rotation matrix based on an axis and an angle value. The method takes in a Vector3D representing the axis of rotation and a double value representing the angle of rotation in radians. The resulting MatrixD object represents a transformation matrix that can be used to rotate 3D objects around the specified axis and angle.
C# (CSharp) MatrixD.CreateFromAxisAngle - 29 examples found. These are the top rated real world C# (CSharp) examples of MatrixD.CreateFromAxisAngle extracted from open source projects. You can rate examples to help us improve the quality of examples.