Example #1
0
        public override void LoadContent()
        {
            Texture2D  mapTileset  = Content.Load <Texture2D>("Images\\TileSet");
            Texture2D  unitTileset = Content.Load <Texture2D>("Images\\UnitSet");
            Texture2D  pixel       = Content.Load <Texture2D>("Images\\pixel");
            SpriteFont font        = Content.Load <SpriteFont>("Font\\MainFont");

            mapDrawer.SetGraphicData(mapTileset, unitTileset, pixel, font);
        }