Example #1
0
 public override void GenerateLoot()
 {
     AddLoot(LootPack.Average, 2);
     AddLoot(LootPack.MageryRegs, 3);
     AddLoot(LootPack.LootItems(new[] { new LootPackItem(typeof(Board), 1), new LootPackItem(typeof(Log), 3) }, 10));
     AddLoot(LootPack.LootItem <Engines.Plants.Seed>(), 2);
 }
Example #2
0
 public override void GenerateLoot()
 {
     AddLoot(LootPack.Meager);
     AddLoot(LootPack.LootItem <MandrakeRoot>(3, true));
     AddLoot(LootPack.LootItems(new[] { new LootPackItem(typeof(Board), 1), new LootPackItem(typeof(Log), 3) }, 10));
 }