static void Main(string[] args) { Logger.Log("Test"); // CreateDemoClient(); openMultipleGames(500); Thread.Sleep(10000); /*IPEndPoint server = new IPEndPoint(IPAddress.Parse("127.0.0.1"), NetworkConstants.SERVER_PORT); * Socket connectionSocket = new Socket(server.AddressFamily, SocketType.Stream, ProtocolType.Tcp); * connectionSocket.Connect(server); * TCPPacketConnection conn = new TCPPacketConnection(connectionSocket); * Thread.Sleep(5000); * conn.Disconnect(); * //HighResolutionTest(); * //MidResoultionTest();*/ }