public Console() { // setup var project = new Project(Settings); _call = new Call(GetType().Name); _logWriterConsole = new LogWriterConsole(_call.Log); _logWriterText = new LogWriterText(_call.Log, project.DataApp.GetGroupPath(typeof(Console)) + "/Logs/Main"); //TestLogWriter(); }
public GameNetwork(UDPConnection UDPGameData, Logger Logger, UniqueIDGenerator sessionIDManager) : base(UDPGameData, Logger) { LogWriter = (LogWriterConsole)Logger; SessionDied += SessionDiedHandler; SessionIDManager = sessionIDManager; }