Example #1
0
    void Start()
    {
        Screen.orientation = ScreenOrientation.LandscapeLeft;

        variableObject = GameObject.FindGameObjectWithTag("VariableHandler");
        if (variableObject)
        {
            VariableHandler variableHandler = variableObject.GetComponent <VariableHandler>();
            endless  = variableHandler.endlessMode;
            survival = variableHandler.survivalMode;
        }
        else
        {
            endless = true;
        }

        levelNumber = 1;

        if (!endless || survival)
        {
            livesController.SetUpLives();
        }
        else if (endless)
        {
            GameObject livesText = GameObject.FindGameObjectWithTag("Lives");
            livesText.SetActive(false);
        }

        Init();
    }