Example #1
0
        public void ReviveUnit(IPlayer player, IMonster mon, int addHp)
        {
            LiveMonster lm = mon as LiveMonster;

            lm.Revive();
            lm.DeleteWeapon();
            lm.AddHp(addHp);
            if (lm.Owner != player)//复活了对方的怪,就招过来了
            {
                lm.Rebel();
            }
        }