Example #1
0
 private void FixedUpdate()
 {
     if (_cloneLamp is Lamp)
     {
         AudioSource sound = _cloneLamp.GetComponent <AudioSource>();
         if (sound.volume < 1)
         {
             sound.volume += 0.001f;
         }
     }
 }
 private void Awake()
 {
     engine       = GetComponent <Engine> ();
     whiteForward = lightForward.GetComponent <MeshRenderer> ();
     whiteBack    = lightBack.GetComponent <MeshRenderer> ();
 }