Example #1
0
 private void Start()
 {
     il = GameObject.Find("ItemLibrary").GetComponent <ItemLibrary>();
     GetComponent <Image>().sprite = il.GetSprite(itemName);
 }
Example #2
0
 // Start is called before the first frame update
 void Start()
 {
     it = GetComponent <Interactable>();
     il = GameObject.Find("ItemLibrary").GetComponent <ItemLibrary>();
     transform.GetChild(0).gameObject.GetComponent <SpriteRenderer>().sprite = il.GetSprite(itemName);
 }