public static void print_and_exit() { if (in_print_and_exit == false) { in_print_and_exit = true; seg044.PlaySound(Sound.sound_FF); Logger.Close(); ItemLibrary.Write(); seg001.EngineStop(); } }
public static void print_and_exit() { if (in_print_and_exit == false) { in_print_and_exit = true; seg044.PlaySound(Sound.sound_FF); Logger.Close(); ItemLibrary.Write(); seg001.EngineStop(); } }