Example #1
0
        public static void On_InterClient_GuildCreated(WorldConnector pConnector, InterPacket pPacket)
        {
            int guildID, characterID;

            if (!pPacket.TryReadInt(out guildID) ||
                !pPacket.TryReadInt(out characterID))
            {
                return;
            }


            Guild guild;

            if (GetGuildByID(guildID, out guild))
            {
                //check if character is on local zone, if so assign guild to him
                ZoneCharacter character;
                if (CharacterManager.GetLoggedInCharacter(characterID, out character))
                {
                    character.Guild        = guild;
                    character.GuildAcademy = guild.Academy;


                    GuildMember member;
                    if (guild.GetMember(characterID, out member))
                    {
                        member.Character      = character;
                        character.GuildMember = member;
                    }
                }
            }
        }
Example #2
0
        public static void On_InterClient_GuildMessageUpdate(WorldConnector pConnector, InterPacket pPacket)
        {
            int      guildID, characterID;
            DateTime createTime;
            ushort   length;
            string   message;

            if (!pPacket.TryReadInt(out guildID) ||
                !pPacket.TryReadInt(out characterID) ||
                !pPacket.TryReadDateTime(out createTime) ||
                !pPacket.TryReadUShort(out length) ||
                !pPacket.TryReadString(out message, length))
            {
                return;
            }


            Guild guild;

            if (GetGuildByID(guildID, out guild))
            {
                //update guild
                guild.Message           = message;
                guild.MessageCreateTime = createTime;
                guild.MessageCreaterID  = characterID;
            }
        }
Example #3
0
        public static void On_InterClient_GuildMemberLogin(WorldConnector pConnector, InterPacket pPacket)
        {
            int guildID, characterID;

            if (!pPacket.TryReadInt(out guildID) ||
                !pPacket.TryReadInt(out characterID))
            {
                return;
            }

            Guild guild;

            if (GetGuildByID(guildID, out guild))
            {
                GuildMember member;
                if (guild.GetMember(characterID, out member))
                {
                    member.IsOnline = true;


                    ZoneCharacter character;
                    if (CharacterManager.GetLoggedInCharacter(characterID, out character))
                    {
                        character.Guild        = guild;
                        character.GuildAcademy = guild.Academy;
                        character.GuildMember  = member;
                        member.Character       = character;
                    }
                }
            }
        }
Example #4
0
        public static void On_WorldClient_AcademyMemberLeft(WorldConnector pConnector, InterPacket pPacket)
        {
            int guildID, characterID;

            if (!pPacket.TryReadInt(out guildID) ||
                !pPacket.TryReadInt(out characterID))
            {
                return;
            }


            Guild guild;

            if (GuildManager.GetGuildByID(guildID, out guild))
            {
                GuildAcademyMember member;
                if (guild.Academy.GetMember(characterID, out member))
                {
                    guild.Academy.Members.Remove(member);
                    member.Dispose();


                    ZoneCharacter character;
                    if (CharacterManager.GetLoggedInCharacter(characterID, out character))
                    {
                        character.Guild              = null;
                        character.GuildAcademy       = null;
                        character.GuildAcademyMember = null;


                        GuildManager.RemoveGuildBuff(character);
                    }
                }
            }
        }
Example #5
0
        public static void HandleClientTransferZone(ZoneConnection zc, InterPacket packet)
        {
            byte   admin, zoneid;
            int    accountid, CharID;
            string username, charname, hostip;
            ushort randid, mapid;

            if (!packet.TryReadByte(out zoneid) || !packet.TryReadInt(out accountid) ||
                !packet.TryReadUShort(out mapid) || !packet.TryReadString(out username) ||
                !packet.TryReadString(out charname) || !packet.TryReadInt(out CharID) ||
                !packet.TryReadUShort(out randid) || !packet.TryReadByte(out admin) ||
                !packet.TryReadString(out hostip))
            {
                return;
            }

            if (Program.Zones.ContainsKey(zoneid))
            {
                ZoneConnection z;
                if (Program.Zones.TryGetValue(zoneid, out z))
                {
                    z.SendTransferClientFromZone(accountid, username, charname, CharID, randid, admin, hostip);
                }
            }
            else
            {
                Log.WriteLine(LogLevel.Warn, "Uh oh, Zone {0} tried to transfer {1} to zone {1} D:", zc.ID, charname,
                              zoneid);
            }
        }
Example #6
0
        public static void On_WorldClient_AcademyMemberOffline(WorldConnector pConnector, InterPacket pPacket)
        {
            int guildID, characterID;

            if (!pPacket.TryReadInt(out guildID) ||
                !pPacket.TryReadInt(out characterID))
            {
                return;
            }


            Guild guild;

            if (GuildManager.GetGuildByID(guildID, out guild))
            {
                GuildAcademyMember member;
                if (guild.Academy.GetMember(characterID, out member))
                {
                    member.IsOnline = false;


                    ZoneCharacter character;
                    if (CharacterManager.GetLoggedInCharacter(characterID, out character))
                    {
                        character.Guild              = null;
                        character.GuildAcademy       = null;
                        character.GuildAcademyMember = null;

                        member.Character = null;
                    }
                }
            }
        }
Example #7
0
        public static void On_InterClient_GuildMemberRankUpdate(WorldConnector pConnector, InterPacket pPacket)
        {
            int  guildID, characterID;
            byte newRank;

            if (!pPacket.TryReadInt(out guildID) ||
                !pPacket.TryReadInt(out characterID) ||
                !pPacket.TryReadByte(out newRank))
            {
                return;
            }


            Guild guild;

            if (GetGuildByID(guildID, out guild))
            {
                lock (guild.ThreadLocker)
                {
                    GuildMember member;
                    if (guild.GetMember(characterID, out member))
                    {
                        member.Rank = (GuildRank)newRank;
                    }
                }
            }
        }
Example #8
0
        public static void HandleZoneList(WorldConnector lc, InterPacket packet)
        {
            int amount;

            if (!packet.TryReadInt(out amount))
            {
                return;
            }

            for (var i = 0; i < amount; i++)
            {
                byte   id;
                string ip;
                ushort port;
                int    mapcount;
                if (!packet.TryReadByte(out id) || !packet.TryReadString(out ip) || !packet.TryReadUShort(out port) ||
                    !packet.TryReadInt(out mapcount))
                {
                    return;
                }

                var maps = new List <MapInfo>();
                for (var j = 0; j < mapcount; j++)
                {
                    ushort mapid, viewrange;
                    string shortname, fullname;
                    int    regenx, regeny;
                    byte   kingdom;
                    if (!packet.TryReadUShort(out mapid) || !packet.TryReadString(out shortname) ||
                        !packet.TryReadString(out fullname) || !packet.TryReadInt(out regenx) ||
                        !packet.TryReadInt(out regeny) || !packet.TryReadByte(out kingdom) ||
                        !packet.TryReadUShort(out viewrange))
                    {
                        break;
                    }

                    maps.Add(new MapInfo(mapid, shortname, fullname, regenx, regeny, kingdom, viewrange));
                }

                ZoneData zd;
                if (!Program.Zones.TryGetValue(id, out zd))
                {
                    zd = new ZoneData();
                }

                zd.ID             = id;
                zd.IP             = ip;
                zd.Port           = port;
                zd.MapsToLoad     = maps;
                Program.Zones[id] = zd;
                Log.WriteLine(LogLevel.Info, "Added zone {0} to zonelist. {1}:{2}", zd.ID, zd.IP, zd.Port);
            }
        }
Example #9
0
        public static void ChangeZoneBeginn(ZoneConnection zc, InterPacket packet)
        {
            ushort mapid, randomid, port;
            string charname, ip;
            int    x, y;

            if (!packet.TryReadUShort(out mapid))
            {
                return;
            }
            if (!packet.TryReadInt(out x))
            {
                return;
            }
            if (!packet.TryReadInt(out y))
            {
                return;
            }
            if (!packet.TryReadString(out charname, 16))
            {
                return;
            }
            if (!packet.TryReadString(out ip, 16))
            {
                return;
            }
            if (!packet.TryReadUShort(out port))
            {
                return;
            }
            if (!packet.TryReadUShort(out randomid))
            {
                return;
            }

            var client = ClientManager.Instance.GetClientByCharname(charname);

            if (client == null)
            {
                return;
            }
            int oldmap = client.Character.Character.PositionInfo.Map;

            client.Character.Character.PositionInfo.Map  = mapid;
            client.Character.Character.PositionInfo.XPos = x;
            client.Character.Character.PositionInfo.YPos = y;
            CharacterManager.InvokeChangeMapEvent(client.Character);
            client.Character.ChangeFrendMap(DataProvider.GetMapname(mapid)); //setup later to event
        }
Example #10
0
        public static void On_InterClient_GuildMemberAdd(WorldConnector pConnector, InterPacket pPacket)
        {
            int    guildID, characterID;
            byte   rank;
            ushort corp;

            if (!pPacket.TryReadInt(out guildID) ||
                !pPacket.TryReadInt(out characterID) ||
                !pPacket.TryReadByte(out rank) ||
                !pPacket.TryReadUShort(out corp))
            {
                return;
            }

            Guild guild;

            if (GetGuildByID(guildID, out guild))
            {
                lock (guild.ThreadLocker)
                {
                    //create member
                    var member = new GuildMember(guild, characterID, (GuildRank)rank, corp)
                    {
                        IsOnline = true,
                    };

                    guild.Members.Add(member);



                    //check if member is on this zone, if so assign guild to him
                    ZoneCharacter character;
                    if (CharacterManager.GetLoggedInCharacter(characterID, out character))
                    {
                        character.Guild        = guild;
                        character.GuildAcademy = guild.Academy;
                        character.GuildMember  = member;

                        member.Character = character;


                        SetGuildBuff(character);
                    }
                }
            }
        }
Example #11
0
        public static void Banaccount(WorldConnection wc, InterPacket packet)
        {
            int acountid;

            if (packet.TryReadInt(out acountid))
            {
                Program.DatabaseManager.GetClient().ExecuteQuery("UPDATE Accounts Set Blocked='1' WHERE ID=" + acountid + "");
            }
        }
Example #12
0
        public static void HandleTransfer(LoginConnector lc, InterPacket packet)
        {
            byte v;

            if (!packet.TryReadByte(out v))
            {
                return;
            }

            if (v == 0)
            {
                byte   admin;
                int    accountid;
                string username, hash, hostip;
                if (!packet.TryReadInt(out accountid) || !packet.TryReadString(out username) ||
                    !packet.TryReadString(out hash) || !packet.TryReadByte(out admin) ||
                    !packet.TryReadString(out hostip))
                {
                    return;
                }

                var ct = new ClientTransfer(accountid, username, 0, admin, hostip, hash);
                ClientManager.Instance.AddTransfer(ct);
            }
            else if (v == 1)
            {
                byte   admin;
                int    accountid, CharID;
                string username, charname, hostip;
                ushort randid;
                if (!packet.TryReadInt(out accountid) || !packet.TryReadString(out username) ||
                    !packet.TryReadString(out charname) || !packet.TryReadInt(out CharID) ||
                    !packet.TryReadUShort(out randid) || !packet.TryReadByte(out admin) ||
                    !packet.TryReadString(out hostip))
                {
                    return;
                }

                var ct = new ClientTransfer(accountid, username, charname, CharID, randid, admin, hostip);
                ClientManager.Instance.AddTransfer(ct);
            }
        }
Example #13
0
        public static void HandleAssigned(WorldConnector lc, InterPacket packet)
        {
            string name;
            byte   id;
            ushort port;
            int    mapidcout;

            if (!packet.TryReadByte(out id) || !packet.TryReadString(out name) ||
                !packet.TryReadUShort(out port) || !packet.TryReadInt(out mapidcout))
            {
                return;
            }

            Program.ServiceInfo = new ZoneData
            {
                ID         = id,
                Port       = port,
                MapsToLoad = new List <MapInfo>()
            };

            for (var i = 0; i < mapidcout; i++)
            {
                ushort mapid, viewrange;
                string shortname, fullname;
                int    regenx, regeny;
                byte   kingdom;
                if (!packet.TryReadUShort(out mapid) || !packet.TryReadString(out shortname) ||
                    !packet.TryReadString(out fullname) || !packet.TryReadInt(out regenx) ||
                    !packet.TryReadInt(out regeny) || !packet.TryReadByte(out kingdom) ||
                    !packet.TryReadUShort(out viewrange))
                {
                    break;
                }

                Program.ServiceInfo.MapsToLoad.Add(new MapInfo(mapid, shortname, fullname, regenx, regeny, kingdom,
                                                               viewrange));
            }

            Log.WriteLine(LogLevel.Info, "Successfully linked with worldserver. [Zone: {0} | Port: {1}]", id, port);
            ZoneAcceptor.Load();
        }
Example #14
0
        public static void On_InterClient_GuildMemberRemove(WorldConnector pConnector, InterPacket pPacket)
        {
            int guildID, characterID;

            if (!pPacket.TryReadInt(out guildID) ||
                !pPacket.TryReadInt(out characterID))
            {
                return;
            }


            Guild guild;

            if (GetGuildByID(guildID, out guild))
            {
                lock (guild.ThreadLocker)
                {
                    GuildMember member;
                    if (guild.GetMember(characterID, out member))
                    {
                        //remove member and clean up
                        guild.Members.Remove(member);

                        member.Dispose();


                        //check if member is on this zone
                        ZoneCharacter character;
                        if (CharacterManager.GetLoggedInCharacter(characterID, out character))
                        {
                            character.Guild        = null;
                            character.GuildAcademy = null;
                            character.GuildMember  = null;


                            RemoveGuildBuff(character);
                        }
                    }
                }
            }
        }
Example #15
0
        public static void GetList(ZoneConnection pConnection, InterPacket pPacket)
        {
            int count, packetlenght;

            byte[] SendPacket;

            if (!pPacket.TryReadInt(out packetlenght))
            {
                return;
            }

            if (!pPacket.TryReadBytes(packetlenght, out SendPacket))
            {
                return;
            }

            if (!pPacket.TryReadInt(out count))
            {
                return;
            }

            for (var i = 0; i < count; i++)
            {
                string charname;
                if (!pPacket.TryReadString(out charname, 16))
                {
                    return;
                }
                var client = ClientManager.Instance.GetClientByCharname(charname);
                if (client != null)
                {
                    using (var packet = new Packet())
                    {
                        packet.WriteBytes(SendPacket);
                        client.SendPacket(packet);
                        Log.WriteLine(LogLevel.Debug, "Send borcast to {0}", charname);
                    }
                }
            }
        }
Example #16
0
        public static void On_WorldClient_AcademyMemberJoined(WorldConnector pConnector, InterPacket pPacket)
        {
            int      guildID, characterID;
            DateTime registerDate;

            if (!pPacket.TryReadInt(out guildID) ||
                !pPacket.TryReadInt(out characterID) ||
                !pPacket.TryReadDateTime(out registerDate))
            {
                return;
            }



            Guild guild;

            if (GuildManager.GetGuildByID(guildID, out guild))
            {
                var member = new GuildAcademyMember(guild.Academy, characterID, GuildAcademyRank.Member, registerDate)
                {
                    IsOnline = true,
                };
                guild.Academy.Members.Add(member);


                ZoneCharacter character;
                if (CharacterManager.GetLoggedInCharacter(characterID, out character))
                {
                    member.Character = character;

                    character.Guild              = guild;
                    character.GuildAcademy       = guild.Academy;
                    character.GuildAcademyMember = member;


                    GuildManager.SetGuildBuff(character);
                }
            }
        }
Example #17
0
        public static void On_InterClient_GuildMemberLogout(WorldConnector pConnector, InterPacket pPacket)
        {
            int guildID, characterID;

            if (!pPacket.TryReadInt(out guildID) ||
                !pPacket.TryReadInt(out characterID))
            {
                return;
            }

            Guild guild;

            if (GetGuildByID(guildID, out guild))
            {
                GuildMember member;
                if (guild.GetMember(characterID, out member))
                {
                    member.Character = null;
                    member.IsOnline  = false;
                }
            }
        }
Example #18
0
        public static void Broadcast(WorldConnector pConnector, InterPacket pPacket)
        {
            int packetlenght;

            byte[] packet;
            string charname;

            if (!pPacket.TryReadString(out charname, 16))
            {
                return;
            }

            if (!pPacket.TryReadInt(out packetlenght))
            {
                return;
            }

            if (!pPacket.TryReadBytes(packetlenght, out packet))
            {
                return;
            }

            var pClient = ClientManager.Instance.GetClientByCharName(charname);

            if (pClient == null)
            {
                return;
            }
            using (var ipacket = new InterPacket(InterHeader.SendBroiadCastList))
            {
                var Sender =
                    pClient.Character.Map.GetCharactersBySectors(pClient.Character.MapSector.SurroundingSectors);
                if (Sender.Count == 0)
                {
                    return;
                }
                ipacket.WriteInt(packetlenght);
                ipacket.WriteBytes(packet);
                ipacket.WriteInt(Sender.Count);
                foreach (var character in Sender)
                {
                    ipacket.WriteString(character.Name, 16);
                }

                pConnector.SendPacket(ipacket);
            }
        }
Example #19
0
        public static void ChangeMoney(WorldConnector pConnector, InterPacket pPacket)
        {
            int  CharID;
            long NewMoney;

            if (!pPacket.TryReadInt(out CharID))
            {
                return;
            }
            if (!pPacket.TryReadLong(out NewMoney))
            {
                return;
            }
            var pClient = ClientManager.Instance.GetClientByCharID(CharID);

            pClient?.Character.ChangeMoney(NewMoney);
        }
Example #20
0
        public static void On_WorldClient_AcademyBuffUpdate(WorldConnector pConnector, InterPacket pPacket)
        {
            int      guildID;
            DateTime updateTime;
            double   keepTime;

            if (!pPacket.TryReadInt(out guildID) ||
                !pPacket.TryReadDateTime(out updateTime) ||
                !pPacket.TryReadDouble(out keepTime))
            {
                //Client.Dispose();
                return;
            }


            Guild guild;

            if (GuildManager.GetGuildByID(guildID, out guild))
            {
                guild.Academy.GuildBuffUpdateTime = updateTime;
                guild.Academy.GuildBuffKeepTime   = TimeSpan.FromSeconds(keepTime);
            }
        }