internal static void Handle() { if (!Calls.IsFacing(ObjectManager.TargetObject.Pos)) { Calls.TurnCharacter(ObjectManager.TargetObject.Pos); } if (HandleMovement) { if (ObjectManager.PlayerObject.isChanneling == 0 && !ObjectManager.IsCasting) { float disToTarget = ObjectManager.TargetObject.Pos.differenceToPlayer(); if (disToTarget > BotTemplate.Engines.Data.fightRange) { Ingame.moveForward(); } else { if (disToTarget > 0.8) { Calls.StopRunning(); } else { if (!Calls.MovementIsOnly((uint)Offsets.movementFlags.Back)) { Ingame.moveBackwards(); } } } } } }
public override void Run() { if (MasterContainer.firstBool == false) { Calls.StopRunning(); MasterContainer.firstBool = true; MasterContainer.someBool = true; } else { if (Calls.MovementIsOnly((uint)Offsets.movementFlags.None) && MasterContainer.someBool == true) { MasterContainer.secondBool = true; MasterContainer.someBool = false; } if (MasterContainer.secondBool == true) { Ingame.moveBackwards(); moveBackTimer.Reset(); MasterContainer.thirdBool = true; MasterContainer.secondBool = false; } if (moveBackTimer.IsReady() && MasterContainer.thirdBool == true) { Ingame.moveBackwards(); MasterContainer.thirdBool = false; MasterContainer.fourthBool = true; ChooseRandom(out strafeStart, out strafeStop); Calls.DoString(strafeStart); strafeTimer.Reset(); } if (MasterContainer.fourthBool == true && strafeTimer.IsReady()) { Calls.DoString(strafeStop); MasterContainer.fifthBool = true; MasterContainer.fourthBool = false; } } if (MasterContainer.fifthBool == true) { MasterContainer.IsStuck = false; Calls.StopRunning(); ResetBools(); } //if (jumpTimer.IsReady()) //{ // Ingame.Jump(); //} }
protected void MoveBack() { Ingame.moveBackwards(); }